有什么好玩的策略手机游戏盘点
有什么好玩的策略手机游戏盘点
1、我的世界PE,无限世界的构造,和PC般几乎一样。
2、瘟疫公司,很不错的灭世游戏,很需要你的谋略。
《瘟疫公司》(Plague Inc.)是由位于英国伦敦的独立游戏工作室Ndemic Creations所开发的一款以传染疾病为题材的策略游戏。
3、机械迷城
《机械迷城》(Machinarium)是由捷克独立开发小组Amanita Design开发的一款冒险游戏,于2009年10月16日发行。本游戏在2009年独立游戏节上获得了视觉艺术奖。
关于一款英国即时战略游戏1997年的.
不是英国人的,而是保加利亚一个制作组制作的,由take two发行
英文是Tzar: Burden of the Crown
本来是给你Wiki地址的,死百度居然说我发广告~~
算了,好人做到底翻译一下
游戏设置在一个幻想的中世纪,基本目标是征服并摧毁临近的国家,或者直接摧毁他们的城堡,这依赖于你选择的游戏模式。游戏中的建筑和角色非常之多,取决于你选择的三个种族:欧洲人,亚洲人,阿拉伯人。游戏本身还带了一个地图编辑器。
The gameplay is set up in a fictional medieval age. The basic goal is to conquer the neighbouring kingdoms and destroy all traces of them, or destroy their Castles, depending on selected playing mode. There are many different buildings and characters you can produce, each depending on which of the 3 races you choose to be: European, Asian or Arabian. The main differences are the types of special buildings available, and the types of troops you can make. There is also a campaign option for single players in which the player must complete specific goals, such as destroying an enemy force, or protecting a citadel from attack. The game also includes a map editor where players can create their own map to play on with strategic rivers, forests, and resources to build their armies with.
这游戏之所以出名就是由于其开创了全兵种经验升级系统~不像魔兽3那样只有一个英雄单位可以升级,这款游戏里的每一个兵种都可以升级到最高级并成为一个英雄单位,只要玩家能保证他们不死,那么这些英雄单位就没有限制。
The game is best known for the first ever implementation of a full experience system for every unit in a RTS game.[citation needed] The game doesn't have the commonly known system of Warcraft III for heroes but still every unit has the potential to reach level twelve and thus gaining a heroic status. There is no limit of the hero units a player can have, as long as he can keep them alive.